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Thread: GameCrashers Radio Ep.92 - Something Went Horribly Wrong

  1. #1
    GameCrashers Overlord DarkSideRob's Avatar

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    Gamertag: Desanvium PSN ID: DarkSideDes Wii Code: 1d0nt0wn0n3

    Cool GameCrashers Radio Ep.92 - Something Went Horribly Wrong



    When the whole world is playing Skyrim and you decide that’s a great time to play Tony Hawk Ride, yeah something’s very VERY wrong! Oh and DSG broke Canada…again.

    The Rundown:

    Gamepocalypse Live – Tony Hawk Ride
    Game of the Week – Skyrim, MGS HD Collection, DSG makes games, DCUO
    Stupid News
    Emails
    And we continue to gush over The Binding of Isaac

    Link: Direct Article Itunes RSS

    And as always, if you liked the show, join the network! Subscribe to us on iTunes, follow us on Twitter, and check us out on Facebook.

  2. #2
    Bronze Member Be_Wrong's Avatar

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    Default Re: GameCrashers Radio Ep.92 - Something Went Horribly Wrong

    thanks rob
    [SIGPIC][/SIGPIC]

  3. #3
    Chaos Engineer ChryZ's Avatar

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    Default Re: GameCrashers Radio Ep.92 - Something Went Horribly Wrong

    Good show, thanks.

    I'm glad you guys "enjoyed" my Tony Hawk Ride donation, 20 bucks well spend. I have already downloaded the video off twitch tv, looking forward to watch that mess.

    Sorry, but I gotta call bullsh*t in regard of the Dark Souls controls talk. I'm 80 hours in, close to beating the game and I never had the problem described on the show. You do know that there's a stamina bar (below the health one) and that when you exhaust it the character can't attack/roll/run/block anymore? I've followed the patch details from Japan closely, there is no controls fix, because there is no problem:

    - Some magic effects have been revised. (Magic Shield, Greater Magic Shield, Tranquil Walk of Peace, Ring of Fog, Iron Flesh)

    - Elemental enhanced and Stat enhanced weapons have been rebalanced.

    - Some slight adjustments have been made to other weapons, equipment, and magic. (Pyromancer's Flame's magic adjustment)

    - Matching and multiplayer conditions have been adjusted.

    - Defeating a boss in multiplayer will now reward the host with the full amount of souls from the boss.

    - When failing to invade a player's world using the Cracked Red Eye Orb, the item will no longer be used up.

    - Adjustments to the amount of souls dropped by enemies.

    - Adjustments to the item drops from enemies.

    - Some bosses will drop Humanity and Homeward Bones now.

    - Increased Drop rates for certain Covenant items and Equipment Enhancement materials which had extremely low drop rates.

    - Adjusted the Item Discovery increase rate which scales with Humanity levels.

    - Item lists in shops have been adjusted. (Bottomless Box added to Male Undead Merchant. Bunch of arrows added to Female Undead Merchant, Andrei, Domnhall, Giant Blacksmith, and Vamos. Domnhall will sell the Master Key after he moves to the Firelink Shrine. Giant and Vamos both sell the various equipment boxes. Giant sells a bunch of shards now. Vamos sells Titanite Shards. Ingward sells Transient Curse.)

    - The amount of Faith required to join the Sunlight Covenant is now 25 instead of 50. The formula for reducing it with multiplayer remains the same.

    - Paying for your sins is now cheaper. The formula is Level x 500 souls, instead of Level x 2000 souls previously.

    - Equipment Weight adjustments.

    - Lock-on behavior has been adjusted.

    - Fixed certain cases of game freezing.

    - Changed the way souls are displayed in the Level Up Menu.

    - Fixed the exploit with infinite weapon/magic usage.

    - Fixed the 1 second delay during certain attack animations.

    - Fixed the bug where Solaire isn't in New Game+.

    - Fixed the shard bug with Frampt which took away all your shards if you had more than 99.

    - Fixed getting stuck in certain parts of the map, being unable to progress.

    - Changed some English text in the game to be consistent with corrections made in the overseas version of the game.
    The patch is indeed in QA at the moment:

    Thank you for contacting Namco Bandai's Customer Support Department.

    The upcoming update for Dark Souls for both platforms is currently going through the localization process at this time. We're working to include all of the fixes and changes from the updates. Unfortunately, we do not have a determined date for the release of the Dark Souls update for the North American region at this time. Please continue checking the official website and the Facebook page for Dark Souls periodically for any details once they become available: http://www.preparetodie.com or http://www.facebook.com/darksouls

    Regards,
    Namco Bandai Games America Customer Support

  4. #4
    GameCrashers Overlord DarkSideRob's Avatar

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    Default Re: GameCrashers Radio Ep.92 - Something Went Horribly Wrong

    "Fixed the 1 second delay during certain attack animations."
    umm...isn't that the problem we're talking about?

  5. #5
    Chaos Engineer ChryZ's Avatar

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    Default Re: GameCrashers Radio Ep.92 - Something Went Horribly Wrong

    Quote Originally Posted by DarkSideRob View Post
    "Fixed the 1 second delay during certain attack animations."
    umm...isn't that the problem we're talking about?
    Woah, it didn't even registered in my brain while reading the notes. Like I said, I never had this issue. I'm wondering if this is related to certain weapons?

  6. #6
    Bronze Member Lynx Lapdance's Avatar

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    Default Re: GameCrashers Radio Ep.92 - Something Went Horribly Wrong

    The one second delay was in a few greatswords heavy attack. (R2)
    The issue you guys might have had was that enemies attacks can stop your attacks as you stagger when hit and some enemies attacks will hit you before their animation is done.
    "I'd rather cheesegrate my balls than play micro machines with guns." Primebuster. 13 May 2011, 2:24Pm

  7. #7
    Bronze Member Lynx Lapdance's Avatar

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    Default Re: GameCrashers Radio Ep.92 - Something Went Horribly Wrong

    Also, what was the song played in the intermision?
    "I'd rather cheesegrate my balls than play micro machines with guns." Primebuster. 13 May 2011, 2:24Pm

  8. #8
    GameCrashers Overlord DarkSideRob's Avatar

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    Default Re: GameCrashers Radio Ep.92 - Something Went Horribly Wrong

    OCREMIX.org
    I believe it was a rock remix of the main theme to Elder Scrolls Skyrim.

  9. #9
    Ruff Mister_Nep's Avatar

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    Default Re: GameCrashers Radio Ep.92 - Something Went Horribly Wrong

    You know I think Rule 34 is one of those things everyone on the internet is required to know about. One way or another everyone on the internet discovers Rule 34. It's just unavoidable. By the way, can I get a link to where Team Meat is posting their Rule 34?

    Sidenote, where's episode 91?
    Check out my gaming log if you're curious what I'm playing. My 2013 Gaming Log.

  10. #10
    Chaos Engineer ChryZ's Avatar

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    Default Re: GameCrashers Radio Ep.92 - Something Went Horribly Wrong

    According to word on the street, the Dark Souls 1.05 update is live in the US/NA.

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