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MGC Chatbox Evo v3.3.0 by MGC © 2008-2012
The rules are easy. Don't be a douchebag. We ban douchebags.
General help
The MGC Chatbox Evo is really easy to use

You can :
  1. Send chats : you just have to enter the text in the dedicated input field and then to validate it by pushing the return key ou by clicking on the OK button.
  2. Format the chats :
  3. once you un-collapse the chatbox formatting toolbar by clicking on the BBCode button, you have access to different formatting options for your chats. You can format a chat by selecting a part (or the totality) of it and then select one of the buttons/list. You can also add empty formatting tags by selecting nothing and clicking one of the buttons/menu thus allowing you to add the chat text afterwards between these tags.*
  4. Access to the different channels : you can have access to different channels restricted to only some usergroupds or for specifics use of the chatbox. The different channels are accessible from the buttons on the left of the chatbox.*
  5. Edit your chats (or others chats) : the edition of a chat can be done by a simple double-click on it.*
  6. Use specific commands : some commands can be accessible in the chatbox depending on the will of the administrator(s) of your forum. These commands let you execute specific actions of formatting, management, etc... You will herebelow the information on the command which are accessible to you. You must notice that you are not forced to use the command prefixes (/command_name) when you use them in the channel they are attached to (except in the general channel).*
* : Depending on the settings chosen by the administrator(s) of the forum, you might not have access to all these features.
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Thread: Virtua Fighter 5: Final Showdown, final countdown.

  1. #11
    Ruff Mister_Nep's Avatar

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    PSN ID: Mister-Nep

    Default Re: Virtua Fighter 5: Final Showdown, final countdown.

    I played the game, and wow for such a high-level fighter I'm surprised how simple the controls are. I was shocked when I saw it was three buttons.

    This is the first Virtual Fighter I'm trying to learn. I'm really bad right now, but I"m trying. The more I play the more I think it's like Iplaywinner said. It's basically like a chess match. It's all about turns, and how to out think your opponent.

    The gameplay is fun, but man it gets so complex. I'm just slowly trying to grasp the system.
    Check out my gaming log if you're curious what I'm playing. My 2013 Gaming Log.

  2. #12
    Bronze Member WCG.Podcast's Avatar

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    Default Re: Virtua Fighter 5: Final Showdown, final countdown.

    They tried four buttons with VF3, but then they found putting 3D movement on the stick worked better.

    Western players are still getting their bearings. Watching the Southtown Arcade stream was kind of hard. The final match of Brad vs. Shun Di and the Shun player wasn't drinking (which increases Shun's available move set), wasn't punishing on knock down, kept eating rising attacks, and was really just blowing it.

    Not to take anything away from Renzo, but I've run into far better Shun players online. Never miss an opportunity to drink, never miss a punish, and mix up their high / low attacks to keep you guessing.

    Hopefully with Final Showdown online on both consoles this time VF5 can gain more of a foothold than it had with previous releases of 5. Plus $15. It's too good to pass up for $15.
    Working Class Gamer Podcast iTunes (http://bit.ly/bvAZGm) and Zune Marketplace (http://bit.ly/cthfnF). Slimgamer.com

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