Oculus Rift "Exoskeleton" revealed at CES 2014

Discussion in 'Articles' started by AlFighter27, Jan 7, 2014.

  • by AlFighter27, Jan 7, 2014 at 8:04 AM
  • AlFighter27

    AlFighter27 Irrational Overlord Staff Member

    The company YEI Technology has partnered with Oculus Rift to create a full-body exoskeleton to pair with the Oculus Rift VR as a form of controller.

    CES_UNVEILED_EXO_SUIT_CES_2014-6613_1_610x407.jpg

    The suit is a string of strap on sensors on the head, elbows, and wrists of the user. It takes on the appearance similar to a motion-capture suit, but lighter on the ping pong balls. There is also a more extensive version of the suit that extends to the legs, waist, and shoulders.

    Paul Yost, YEI's chief of R&D says, "That allows you to drop on the ground, roll around, shoot under your leg, curl up into a fetal position." He continues with, "We have this collection of inertial sensors that combines with a software that ties all that together into this skeletal model. All that happens on the system itself, so there's no computational load on the PC other than the communication."

    There is also an ease of porting this to most PC gaming engines, apparently, with a software mostly comprised of API plug-ins. YEI hopes to extend this technology to consoles as well, but further down the line.

    Players also wield a small "nunchuk-like" controller, i.e. from the original Wii, at least in design.

    Seems like an interesting idea, and something they'll be pushing with Oculus deeper into 2014.

    Source - CNET
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Discussion in 'Articles' started by AlFighter27, Jan 7, 2014.

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